
Humanoid robots are an exciting product category that is rapidly evolving alongside recent advancements in AI. The AVATAR concept explores the current state of the art in this field.


Humanoids are perfect for repetitive tasks previously designed for humans.

Servo motors power each joint.


Warm colours are inviting and contrast the often-cold industrial robot look.
Cameras & sensors are hidden in a tinted pill shaped cutout.



The back features the battery and off switch:


Flexible hands allow human like gesticulation
The design is meant to master a variety of task through an operating system that can generalize, such as Nvidia's ISAAC Groot.
AI render showcase of the design with Gemini 2.5:




The colour of the face display changes with each activity / task and displays the robot's name. The vibrancy of the display attracts attention towards it whilst it showcases simple and useful information.
Walking animation using Sora.
thoughts
Designing the AVATAR concept was the first time I got to wrap my head around humanoid robotics. It is a fascinating field and it was enlightening to see what the state of the art is, where it is going and what the technical constraints are.
I believe that robotics will be a pivotal field in the near future that can meet some of the challenges of today, like demographic shift to older societies.
On the technical side, it was an exercise in SubD modelling and visualisation - creating a design that embraces both form & function.

